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Howard
7th November 2004, 06:12 PM
Bob,

When using CM in a Map mode, should I be able to assign functions to TQ buttons from within FSUIPC? When I press a button it does not register in FSUIPC.

If CM is in Direct mode, then FSUIPC see the button press.

I am 'still' a bit confused. After programming the buttons in CM, should it be in mapped or direct mode before downloading? Also, if I want to program some buttons in FSUIPC, should CM be in mapped or direct mode?

After callibrating the TQ in CM, shoud I still callibrate it in FSUIPC?

I still cannot get reverse thrust to work, and I did read CMNOTE02.

Thank you,

Bob Church
8th November 2004, 01:17 AM
>> When using CM in a Map mode, should I be able to assign functions to TQ buttons from within FSUIPC? When I press a button it does not register in FSUIPC. <<

Yes, but you have to have assigned the buttons to a DX button, e.g. "CM Device 1, Button 6" on the right side of the screen. If you just Add the devices to the map, they&#39;ll automatically get assigned to a button and it should work fine, but if you&#39;ve changed them to send characters or something like that then they won&#39;t be seen by FSUIPC.

>> If CM is in Direct mode, then FSUIPC see the button press. <<

That&#39;s a good sign. :)

>> I am &#39;still&#39; a bit confused. After programming the buttons in CM, should it be in mapped or direct mode before downloading? <<

Doesn&#39;t matter. It will download and the download will leave it in Mapped Mode, but what mode you&#39;re in when you do the download doesn&#39;t matter.

>> Also, if I want to program some buttons in FSUIPC, should CM be in mapped or direct mode? <<

That doesn&#39;t matter either. It only matters that the button is mapped as a DX button and not as a character, FSUIPC can only see DX buttons.

>> After callibrating the TQ in CM, shoud I still callibrate it in FSUIPC? <<

There shouldn&#39;t be any need to, but it won&#39;t hurt anything. You can try it if you&#39;re having a problem, you can always turn the FSUIPC calibration off again.

>> I still cannot get reverse thrust to work, and I did read CMNOTE02. <<

What problem are you having? Are you trying it through FSUIPC or just using the CM buttons and the F1/F2 keys? Does it go to idle? If you put the Control Manager into Direct Mode and go into the calibration screen in the Control Manager, what does the Raw Data display show you for values when the levers are in the detent positions?

- Bob

The StickWorks
http://www.stickworks.com

Howard
8th November 2004, 02:55 AM
I did not use any buttons nor the F1/F2 keys for Reverse Thrust. I just callibrated the TQ in Direct Mode in CM. In the detent positions the values are approx. 240, in the reverse position the values are 255, and at the full max position the values are all 0. I thought that was all that was necessary in order to get the reverse thrust to work. That&#39;s what I get for &#39;thinking&#39;. I am not sure how to incorporate the F1/F2 keys with CM buttons utilizing the reverse setting of each axis.

I also tried in FSUIPC and was not successful. The values, in FSUIPC, after callibrating are Rev -16065, Idle -14518, and Max +16065. Should the rev box and/or the filter box be checked in FSUIPC?

Thank you again Bob,
Howard

Bob Church
8th November 2004, 03:33 AM
>> I did not use any buttons nor the F1/F2 keys for Reverse Thrust. I just callibrated the TQ in Direct Mode in CM. In the detent positions the values are approx. 240, in the reverse position the values are 255, and at the full max position the values are all 0. I thought that was all that was necessary in order to get the reverse thrust to work. That&#39;s what I get for &#39;thinking&#39;. I am not sure how to incorporate the F1/F2 keys with CM buttons utilizing the reverse setting of each axis.

I also tried in FSUIPC and was not successful. The values, in FSUIPC, after callibrating are Rev -16065, Idle -14518, and Max +16065. Should the rev box and/or the filter box be checked in FSUIPC? <<

The values all sound just fine, Howard, and you don&#39;t need the keys with FSUIPC. You do need to go into FSUIPC and set up the reverse thrust stuff, I think it&#39;s on page 7 or 8 of the FSUIPC dialog, but that&#39;s all it should take. You might also check that Flight Sim hasn&#39;t zeroed the Sensitivities on any of the levers on you. Watch out for the Sensitivities dialog, it will only show you three controllers. There are scroll bars that will get you to the other three, but they&#39;re not obvious. Anyway, if you&#39;re getting those numbers and the levers are actuating the throttles, FSUIPC should allow you to set it up without any trouble. Check the FSUIPC docs and don&#39;t worry about F1 and F2. You only need those when you don&#39;t use FSUIPC.

- Bob

The StickWorks
http://www.stickworks.com