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Gator
18th December 2004, 03:28 PM
Its been a while since ive posted but I need some help/advice. A game I play makes use of a camera and its zoom in lens. Only problem,it goes from out far to close up with no inbetween. It shows target as small and gradually getting larger during this function.
Is there a way I can have a script written to make this function a step by step , example 0, 25%,50%75%,100% of zoom and could you tell me how to write it and assign it to a button. Or would there be something in the game to prevent this.
Thanks
Gator
Oh, ive learned how to use the cmc files but I know nothing about programming.

Bob Church
19th December 2004, 12:54 AM
Hi Gator,

If the game allows the zoom to move incrementally, e.g. it's not inherently an "all the way in or all the way out" function, you should be able to do it. How have you got it programmed now? Does it respond to keys or axes?

- Bob

The StickWork
http://www.stickworks.com

Gator
19th December 2004, 01:10 PM
Thanks for the response .
I was afraid of that lol, yes its one of those all the way in/out things not increments. Guess Im just out of luck then.
Thanks :cheers:
Gator

BLAZERBRUCE
25th December 2004, 08:31 AM
Gator,

What if you selected 2 buttons to zoom in and zoom out when released? this may not be the most accurate way, but I would think you would gain some sort of random incriment :blink: Using this under release would probally be more accurate and easier to do then having this task performed when a button is pressed.


-Bruce B)