RogueSqdn
13th February 2005, 06:09 PM
Here's my map for Falcon4 and the included readme.
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Welcome to my CH map for Falcon4. Hope you enjoy it!
This map makes use of the Fighterstick, Pro Throttle, Pro Pedals, and Throttle Quadrant. It also uses three different modes that affect functions on the Fighterstick's Hat1 (the TMS switch in Falcon4). Included is a Powerpoint slide with a graphical layout, suitable for printing. If you don't have Powerpoint, you can obtain a free viewer at
http://www.microsoft.com/downloads/details...&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyId=428D5727-43AB-4F24-90B7-A94784AF71A4&displaylang=en)
The map is created for use with BMS / Cobra exes, as the cursor control is in DirectX mode, and the TMS switch has IFF functionality. If you are not using a BMS or Cobra exe, you can go into the CMS file and take out the // comments in front of the cursor control area. You'll then need to unassign the DirectX axis control from the microstick.
MODE CONTROLS
Mode control is achieved with buttons 3, 10, and 12 on the Pro Throttle.
Pressing Button 12 (up on the castle switch) will put you in MODE2 and activate DGFT mode in Falcon4. The TMS switch will use the functions under the DGFT label in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AA weapons. Holding the MSL Step button for a second and then releasing will do the same thing.
Pressing Button 3 (the middle button on the leading edge of the throttle) will activate MODE1 and activate CANCEL OVERRIDE in Falcon4. This mode should be used for NAV and AG. To activate AG Modes you will need to press the AG button on the ICP. When in this mode, the TMS switch will utilize the functions in the print layout that is to the left of the Fighterstick graphic in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AG weapons. Shifted, this button will cycle between left engine, right engine, and both engines.
Pressing Button 10 (down on the castle switch) will activate MODE3 and activate MRM mode in Falcon4. The TMS switch will utilize the functions under the MRM label in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AA weapons. Holding the MSL Step button for a second and then releasing will do the same thing.
TIME DELAYS
This map also utilizes time delays on Hat2 of the Fighterstick (the DMS switch) and Hat1 of the Pro Throttle (the Radio switch). What this means is that when you press a button on either hat, it will do one function if you tap the switch for LESS THAN 0.5 seconds, and a different one if you hold it for MORE THAN 0.5 seconds.
This also applies to Button 4 on the Fighterstick (the pinky switch). This button when tapped will change the FOV of your SOI (i.e., change the Radar into EXP mode or change Maverick/TGP FOV). When held in, this button will be your shift button.
COUNTERMEASURES
Fighterstick Hat3 controls the countermeasures.
Up (Unshifted) initiates the current program in aircraft equipped with EWS programs (mainly just the F-16). In other aircraft (for example, the F-15) it will drop a single Chaff. Shifted, the key will drop a single Flare in aircraft without EWS.
Down (Unshifted) will give ECM Consent, which is a fancy way of saying it turns the jammer on. Shifted, it will decrement your current EWS program.
Left (Unshifted) will set your CMDS mode to AUTO, which means chaff and flare will automatically be dispensed when you are spiked. Your C/F can run out VERY quickly doing this. Shifted, it will increment your CMDS mode (i.e., Man, Stby, Auto).
Right (Unshifted) will do two things. First it will set ECM Standby, which means it turns your jammer off. It will also set your CMDS mode to MAN. Shifted, it will increment your current EWS program.
TRACK IR
POV UP and DOWN on the Pro Throttle are switches added in to control the TrackIR. In my TrackIR profile for Falcon4, I've set the ScrollLock key to recenter the TrackIR, which is POV UP. The PrintScreen key cycles between normal and precision modes, which is POV DOWN.
With that in mind, in my Falcon4 keymap is a command that will work in BMS / Cobra exes, called "PrettyScreenShot." This function is achieved with the KP* key. What it does is to take a screenshot, but disregard any radio captions, FPS counters, and the info bar at the bottom of the screen. This works great for making wallpapers! If you wish to remap the main screenshot command or this TrackIR command so you can make normal screenshots, it's a relatively simple matter to do so.
RANGE CONTROL
The Y-axis control on the Throttle Quadrant (the second from the left) is set to control the range knob in Falcon4. POV LEFT and RIGHT on the Pro Throttle will increment your radar range if your radar is in the Left MFD. Also, POV LEFT and RIGHT with the shift button (the pinky button on the Fighterstick) will increment the HSI range, if the HSI is in your Right MFD.
MPO
Holding down the shift button and POV DOWN on the Pro Throttle will activate the MPO function. This is still the "O" key on your keyboard, but it now functions differently. It's now a momentary instead of a toggle function, which means that you must hold it down to remain in Manual Pitch Override mode.
ARMING DELAY
One of the annoying things about post BMS exes is that the default arming delay for iron bombs and Durandals is 6 seconds. If you're on an OCA strike, screaming in at 200 ft AGL, and drop perfect bombs on the enemy runway, the WORST thing that happens is when you forgot to change the arming delay of the bombs! POV UP (shifted) on the Pro Throttle will change the arming delay on your currently selected bomb to 1.25 seconds, but only if the SMS screen is in your Right MFD.
TRIGGER
Unshifted, the Trigger will activate the Second Trigger Detent. Shifted, it will activate the First Trigger Detent. This method was chosen so you wouldn't have to hold the shift button to fire the gun. But if you want to manually lase, you will need to hold the shift button.
VIEW POV / AUTOPILOT DISCONNECT
Shifted, pressing Button 2 on the Pro Throttle will activate the "Look Closer" function as long as you have it held down. Releasing the button will return you to the normal FOV. In the event this becomes out of snyc (you release the shift button before releasing Button 2), you can press Button 4 on the Pro Throttle (shifted) to return the FOV to normal.
Holding down on Pro Throttle Button 4 will activate the AP Disconnect.
VIEWS
Shifted, Fighterstick Button 2 (Pickle) will activate the Player Weapon View.
The POV hat on the Fighterstick will pan your views.
Fighterstick Hat2 shifted (<0.5 sec) will control your Padlock views. Up and Down will cycle your AA padlock. Left and Right will cycle your AG padlock.
Pro Throttle Hat1 (Radio switch, <0.5 sec, unshifted) will control some other views. Up is 3D cockpit, Down is 2D cockpit, Left is the Flyby view, and Right is the Orbit View. Shifted it will give the radio commands listed in the print layout to both the wingman and element.
Pro Throttle Hat1 (Radio switch, >0.5 sec) acts differently. Holding Up will hold down the KP/ key, unused in Falcon4. This is my PTT switch in Ventrilo. Holding Down will activate the HUD only view. Shifted, holding Up sends the "Clear my six" command to your wingman and element. Shifted, holding Down switches to the "Big HUD" view in Aeyes' F-16 superpit (which is basically the same as the HUD only view, but with a HUD frame graphic including the AOA indexer). Left and right will send Declare, Help, Picture, and Nearest Threat commands to AWACS.
Pro Throttle Hat3 Up (Button 16, unshifted) will switch between the normal and wide-view 2d cockpits. Hat3 Down (Button 14, unshifted) will switch to the GHOST MFD view or Reference view (depending on which cockpit you are using).
AXIS MAPPING
Inside Falcon4, you should assign your axis controls as follows:
Controller: CH Control Manager Device 1
Rudder Axis: Z Rotation - CH Control Manager Device 1 (0)
Throttle Axis: Z Axis - CH Control Manager Device 1 (0)
Radar Antenna Elevation: X Axis - CH Control Manager Device 2 (1)
Cursor X: X Rotation - CH Control Manager Device 1 (0)
Cursor Y: Y Rotation - CH Control Manager Device 1 (0)
Range Knob: Y Axis - CH Control Manager Device 2 (1)
HUD Brightness: Z Axis - CH Control Manager Device 2 (1)
Reticle Depression: Z Rotation - CH Control Manager Device 2 (1)
Advance your throttle to the point where response stops (a value of 37 in CH Control Manager) and hit the Set AB button in Falcon4. There is a "deadzone" around the area where the AB engages.
FINAL THOUGHTS
This map will require you to use the Falcon4 keymap I've included, cockpit.key. Copy it to your Falcon4\config folder. This file has been built from the ground up, and most toggle functions have been removed in favor of discreet switch positions (i.e. seperate functions for gear up and down, instead of one key that toggles between them). An included Excel file shows the keyboard map (unshifted) which will help you start to learn this keymap.
The keymap was also built this way because I have Aimsworth MFDs and an ICP, plus an X-keys 20 and X-keys 58. I've basically mapped everything to the above mentioned devices and to the CH HOTAS. The only things I use the keyboard for are radio commands and views that aren't on the HOTAS. Also included are setup files for those X-keys devices. I have an older X-keys 20 that requires the Macro Recorder program. My X-keys 58 and Aimsworth Gear use Macro Works.
The Powerpoint layout and this readme should answer any questions that you have. If not, ask in the thread on the CH Hangar or email me at roguesqdn@triad.rr.com. I can also be PMed at CH Hangar, FreeFalcon, Frugal's World, or the FighterOps forums, or ICQ'd at 164226448.
Download Here (http://www.ch-hangar.com/files/Profiles/jet_sim_profiles/Falcon4_Rogue_FSPTPPTQ.zip)
//////////////////////////////
Welcome to my CH map for Falcon4. Hope you enjoy it!
This map makes use of the Fighterstick, Pro Throttle, Pro Pedals, and Throttle Quadrant. It also uses three different modes that affect functions on the Fighterstick's Hat1 (the TMS switch in Falcon4). Included is a Powerpoint slide with a graphical layout, suitable for printing. If you don't have Powerpoint, you can obtain a free viewer at
http://www.microsoft.com/downloads/details...&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyId=428D5727-43AB-4F24-90B7-A94784AF71A4&displaylang=en)
The map is created for use with BMS / Cobra exes, as the cursor control is in DirectX mode, and the TMS switch has IFF functionality. If you are not using a BMS or Cobra exe, you can go into the CMS file and take out the // comments in front of the cursor control area. You'll then need to unassign the DirectX axis control from the microstick.
MODE CONTROLS
Mode control is achieved with buttons 3, 10, and 12 on the Pro Throttle.
Pressing Button 12 (up on the castle switch) will put you in MODE2 and activate DGFT mode in Falcon4. The TMS switch will use the functions under the DGFT label in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AA weapons. Holding the MSL Step button for a second and then releasing will do the same thing.
Pressing Button 3 (the middle button on the leading edge of the throttle) will activate MODE1 and activate CANCEL OVERRIDE in Falcon4. This mode should be used for NAV and AG. To activate AG Modes you will need to press the AG button on the ICP. When in this mode, the TMS switch will utilize the functions in the print layout that is to the left of the Fighterstick graphic in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AG weapons. Shifted, this button will cycle between left engine, right engine, and both engines.
Pressing Button 10 (down on the castle switch) will activate MODE3 and activate MRM mode in Falcon4. The TMS switch will utilize the functions under the MRM label in the print layout. Button 9 on the Pro Throttle (right on the castle switch) will cycle your AA weapons. Holding the MSL Step button for a second and then releasing will do the same thing.
TIME DELAYS
This map also utilizes time delays on Hat2 of the Fighterstick (the DMS switch) and Hat1 of the Pro Throttle (the Radio switch). What this means is that when you press a button on either hat, it will do one function if you tap the switch for LESS THAN 0.5 seconds, and a different one if you hold it for MORE THAN 0.5 seconds.
This also applies to Button 4 on the Fighterstick (the pinky switch). This button when tapped will change the FOV of your SOI (i.e., change the Radar into EXP mode or change Maverick/TGP FOV). When held in, this button will be your shift button.
COUNTERMEASURES
Fighterstick Hat3 controls the countermeasures.
Up (Unshifted) initiates the current program in aircraft equipped with EWS programs (mainly just the F-16). In other aircraft (for example, the F-15) it will drop a single Chaff. Shifted, the key will drop a single Flare in aircraft without EWS.
Down (Unshifted) will give ECM Consent, which is a fancy way of saying it turns the jammer on. Shifted, it will decrement your current EWS program.
Left (Unshifted) will set your CMDS mode to AUTO, which means chaff and flare will automatically be dispensed when you are spiked. Your C/F can run out VERY quickly doing this. Shifted, it will increment your CMDS mode (i.e., Man, Stby, Auto).
Right (Unshifted) will do two things. First it will set ECM Standby, which means it turns your jammer off. It will also set your CMDS mode to MAN. Shifted, it will increment your current EWS program.
TRACK IR
POV UP and DOWN on the Pro Throttle are switches added in to control the TrackIR. In my TrackIR profile for Falcon4, I've set the ScrollLock key to recenter the TrackIR, which is POV UP. The PrintScreen key cycles between normal and precision modes, which is POV DOWN.
With that in mind, in my Falcon4 keymap is a command that will work in BMS / Cobra exes, called "PrettyScreenShot." This function is achieved with the KP* key. What it does is to take a screenshot, but disregard any radio captions, FPS counters, and the info bar at the bottom of the screen. This works great for making wallpapers! If you wish to remap the main screenshot command or this TrackIR command so you can make normal screenshots, it's a relatively simple matter to do so.
RANGE CONTROL
The Y-axis control on the Throttle Quadrant (the second from the left) is set to control the range knob in Falcon4. POV LEFT and RIGHT on the Pro Throttle will increment your radar range if your radar is in the Left MFD. Also, POV LEFT and RIGHT with the shift button (the pinky button on the Fighterstick) will increment the HSI range, if the HSI is in your Right MFD.
MPO
Holding down the shift button and POV DOWN on the Pro Throttle will activate the MPO function. This is still the "O" key on your keyboard, but it now functions differently. It's now a momentary instead of a toggle function, which means that you must hold it down to remain in Manual Pitch Override mode.
ARMING DELAY
One of the annoying things about post BMS exes is that the default arming delay for iron bombs and Durandals is 6 seconds. If you're on an OCA strike, screaming in at 200 ft AGL, and drop perfect bombs on the enemy runway, the WORST thing that happens is when you forgot to change the arming delay of the bombs! POV UP (shifted) on the Pro Throttle will change the arming delay on your currently selected bomb to 1.25 seconds, but only if the SMS screen is in your Right MFD.
TRIGGER
Unshifted, the Trigger will activate the Second Trigger Detent. Shifted, it will activate the First Trigger Detent. This method was chosen so you wouldn't have to hold the shift button to fire the gun. But if you want to manually lase, you will need to hold the shift button.
VIEW POV / AUTOPILOT DISCONNECT
Shifted, pressing Button 2 on the Pro Throttle will activate the "Look Closer" function as long as you have it held down. Releasing the button will return you to the normal FOV. In the event this becomes out of snyc (you release the shift button before releasing Button 2), you can press Button 4 on the Pro Throttle (shifted) to return the FOV to normal.
Holding down on Pro Throttle Button 4 will activate the AP Disconnect.
VIEWS
Shifted, Fighterstick Button 2 (Pickle) will activate the Player Weapon View.
The POV hat on the Fighterstick will pan your views.
Fighterstick Hat2 shifted (<0.5 sec) will control your Padlock views. Up and Down will cycle your AA padlock. Left and Right will cycle your AG padlock.
Pro Throttle Hat1 (Radio switch, <0.5 sec, unshifted) will control some other views. Up is 3D cockpit, Down is 2D cockpit, Left is the Flyby view, and Right is the Orbit View. Shifted it will give the radio commands listed in the print layout to both the wingman and element.
Pro Throttle Hat1 (Radio switch, >0.5 sec) acts differently. Holding Up will hold down the KP/ key, unused in Falcon4. This is my PTT switch in Ventrilo. Holding Down will activate the HUD only view. Shifted, holding Up sends the "Clear my six" command to your wingman and element. Shifted, holding Down switches to the "Big HUD" view in Aeyes' F-16 superpit (which is basically the same as the HUD only view, but with a HUD frame graphic including the AOA indexer). Left and right will send Declare, Help, Picture, and Nearest Threat commands to AWACS.
Pro Throttle Hat3 Up (Button 16, unshifted) will switch between the normal and wide-view 2d cockpits. Hat3 Down (Button 14, unshifted) will switch to the GHOST MFD view or Reference view (depending on which cockpit you are using).
AXIS MAPPING
Inside Falcon4, you should assign your axis controls as follows:
Controller: CH Control Manager Device 1
Rudder Axis: Z Rotation - CH Control Manager Device 1 (0)
Throttle Axis: Z Axis - CH Control Manager Device 1 (0)
Radar Antenna Elevation: X Axis - CH Control Manager Device 2 (1)
Cursor X: X Rotation - CH Control Manager Device 1 (0)
Cursor Y: Y Rotation - CH Control Manager Device 1 (0)
Range Knob: Y Axis - CH Control Manager Device 2 (1)
HUD Brightness: Z Axis - CH Control Manager Device 2 (1)
Reticle Depression: Z Rotation - CH Control Manager Device 2 (1)
Advance your throttle to the point where response stops (a value of 37 in CH Control Manager) and hit the Set AB button in Falcon4. There is a "deadzone" around the area where the AB engages.
FINAL THOUGHTS
This map will require you to use the Falcon4 keymap I've included, cockpit.key. Copy it to your Falcon4\config folder. This file has been built from the ground up, and most toggle functions have been removed in favor of discreet switch positions (i.e. seperate functions for gear up and down, instead of one key that toggles between them). An included Excel file shows the keyboard map (unshifted) which will help you start to learn this keymap.
The keymap was also built this way because I have Aimsworth MFDs and an ICP, plus an X-keys 20 and X-keys 58. I've basically mapped everything to the above mentioned devices and to the CH HOTAS. The only things I use the keyboard for are radio commands and views that aren't on the HOTAS. Also included are setup files for those X-keys devices. I have an older X-keys 20 that requires the Macro Recorder program. My X-keys 58 and Aimsworth Gear use Macro Works.
The Powerpoint layout and this readme should answer any questions that you have. If not, ask in the thread on the CH Hangar or email me at roguesqdn@triad.rr.com. I can also be PMed at CH Hangar, FreeFalcon, Frugal's World, or the FighterOps forums, or ICQ'd at 164226448.
Download Here (http://www.ch-hangar.com/files/Profiles/jet_sim_profiles/Falcon4_Rogue_FSPTPPTQ.zip)