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Firefox
17th February 2005, 04:02 PM
The script you made for me for WWIIOL bombing. With the bomb release from pilot. It hangs a lot and Im wondering if there is not enough delay between the door open and drop. is there a delay I could add to that ????

Revvin
18th February 2005, 11:15 PM
I guess you could create a small .cms sequence script but the whole point of that macro was you could dive and drop and it would switch back to the pilot position quick enough for you pull out of a dive. Have CRS created some kind of block on using this kind of macro? It used to work ok for me.

SEQUENCE
WHILE( JS1.B1 );
CMS.B1 = TRUE; // Map CMS.B1 with part of the macro that will switch you to bombardier and open bomb doors
DELAY( 10 ); // Half a second delay
CMS.B2 = TRUE; // Map CMS.B2 to secondary fire
CMS.B1 = FALSE;
CMS.B2 = FALSE;
DELAY( 10 );
ENDSEQUENCE

Firefox
21st February 2005, 04:20 AM
Originally posted by Revvin@Feb 18 2005, 03:15 PM
I guess you could create a small .cms sequence script but the whole point of that macro was you could dive and drop and it would switch back to the pilot position quick enough for you pull out of a dive. Have CRS created some kind of block on using this kind of macro? It used to work ok for me.

SEQUENCE
Â* WHILE( JS1.B1 );
Â* CMS.B1 = TRUE;Â* Â* // Map CMS.B1 with part of the macro that will switch you toÂ* bombardier and open bomb doors
Â* DELAY( 10 );Â* Â* Â* // Half a second delay
Â* CMS.B2 = TRUE;Â* Â* // Map CMS.B2 to secondary fire
Â* CMS.B1 = FALSE;
CMS.B2 = FALSE;
Â* DELAY( 10 );
ENDSEQUENCE
<div align="right">10800
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Dunno what they did, But Im either not dropping bombs or get stuck in the position. I think its not dropping because its not popping the doors open.