LittleFlower
14th June 2004, 10:41 AM
I own a Fighterstick. I play FPS games, especially Unreal Tournament. In UT all weapons have 2 modes of firing. Before the Fighterstick, I used to use the trigger for primary fire, and a thumbbutton for secondary fire. With the Fighterstick, there is no thumbbutton. The thumbhatswitch is not suitable for the intesive use of the secondary fire. And I need the pinky button for dodging, as the CMS script requires me to use buttons on the joystick. (I'd prefer a mouse button here). So now I use a mousebutton for secondary fire. Very inconvenient.
I hardly use the thumb hatswitch.
I've looked at the Combatstick. But I need at least 2 easily accessible hatswitches for weaponswitches.
So I've come up with this idea. It looks like the hatswitches and the thumbbutton on the Combat switch are about the same size. Maybe I could order a spare thumbbutton. Then I could open my Fighterstick and replace the thumbhatswitch with a thumbbutton.
Would that work ? Are both types of buttons the same size ? Can I do the rewiring myself ? I don't mind playing tricks in the software. Or is this all just too far fetched ? TIA.
I hardly use the thumb hatswitch.
I've looked at the Combatstick. But I need at least 2 easily accessible hatswitches for weaponswitches.
So I've come up with this idea. It looks like the hatswitches and the thumbbutton on the Combat switch are about the same size. Maybe I could order a spare thumbbutton. Then I could open my Fighterstick and replace the thumbhatswitch with a thumbbutton.
Would that work ? Are both types of buttons the same size ? Can I do the rewiring myself ? I don't mind playing tricks in the software. Or is this all just too far fetched ? TIA.