jhart13
19th June 2004, 04:51 AM
Yes, but at least it's X-Wing 95. It's from the X-Wing Collector's Series CD package that included TIE Fighter and XvT Flight School. It's still a blast (pardon the expression) to jump in for a few rounds of slicing up wave after wave of Imperial cannon fodder. And yes, it runs reasonably well in WinXP, which I've just upgraded to, along with the full set of CH HOTAS controllers (FS, PT, and PP). I'm working my way up the CM3 learning curve now.
The problem is, there's a joystick detection routine in the game startup, and 9 times out of 10, for no reason that I can see, it asks me to check that there's a joystick connected and dumps out of the start. That tenth try though....it's a great time. This does not happen in EECH, LOMAC, or FS9 (I guess I'm not a total dinosaur after all.)
Of course the joystick is not only connected, the map is downloaded and switched to Map Mode and shows as Control Manager Device 1 in the Test/Calibrate applet. I'm sure there's no way I can run more than one controller in the game due to its age.
I know the original game didn't have pedals, but I doubt they're the problem because I was still running my old gameport FS, PT and PP on my old Win98SE machine and they were never a factor.
(These were bought in 1995-96, BTW! And were still working fine, but have been honorably retired to spare me from clumsy workarounds to keep the programming capability in XP -- a Microsoft problem, not a CH problem, you'll note. If anyone wants to know about the durability of CH gear, I can give them an earful.)
So, I guess my question is, is there a way to defeat this stinkin' joystick detection routine? Or some other workaround that might get me back blasting TIEs consistently again?
While I'm asking, I know about using the Map Wizard to set the map for combined mapping, or...uh -- not. If a particular map has been set up as an uncombined, Direct Mode map, can it somehow be switched to a Combined map after it's written? Or is the only place to do so during the setup, where you define the controllers and other map parameters?
And, is there a way to print out a graphical representation of a map? I used to use a Wordperfect table to show what was where, but I had to populate the table by typing in all the function and command data myself. I was hoping there'd be a new, somewhat more sophisticated way to do it.
Thanks, guys.
The problem is, there's a joystick detection routine in the game startup, and 9 times out of 10, for no reason that I can see, it asks me to check that there's a joystick connected and dumps out of the start. That tenth try though....it's a great time. This does not happen in EECH, LOMAC, or FS9 (I guess I'm not a total dinosaur after all.)
Of course the joystick is not only connected, the map is downloaded and switched to Map Mode and shows as Control Manager Device 1 in the Test/Calibrate applet. I'm sure there's no way I can run more than one controller in the game due to its age.
I know the original game didn't have pedals, but I doubt they're the problem because I was still running my old gameport FS, PT and PP on my old Win98SE machine and they were never a factor.
(These were bought in 1995-96, BTW! And were still working fine, but have been honorably retired to spare me from clumsy workarounds to keep the programming capability in XP -- a Microsoft problem, not a CH problem, you'll note. If anyone wants to know about the durability of CH gear, I can give them an earful.)
So, I guess my question is, is there a way to defeat this stinkin' joystick detection routine? Or some other workaround that might get me back blasting TIEs consistently again?
While I'm asking, I know about using the Map Wizard to set the map for combined mapping, or...uh -- not. If a particular map has been set up as an uncombined, Direct Mode map, can it somehow be switched to a Combined map after it's written? Or is the only place to do so during the setup, where you define the controllers and other map parameters?
And, is there a way to print out a graphical representation of a map? I used to use a Wordperfect table to show what was where, but I had to populate the table by typing in all the function and command data myself. I was hoping there'd be a new, somewhat more sophisticated way to do it.
Thanks, guys.